From: Florian Müllner Date: Fri, 26 Apr 2013 15:06:22 +0000 (+0200) Subject: PopupMenuManager: Close active menu when another one opens X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~1013^2^2~4273 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=c84dc6254d2d65c;p=gnome-shell.git PopupMenuManager: Close active menu when another one opens We already do this when navigating between menus via mouse or keynav, but miss cases where a menu is opened by other means, for instance via a keyboard shortcut. https://bugzilla.gnome.org/show_bug.cgi?id=686756 --- diff --git a/js/ui/popupMenu.js b/js/ui/popupMenu.js index a7644d952..cd81f1079 100644 --- a/js/ui/popupMenu.js +++ b/js/ui/popupMenu.js @@ -2049,6 +2049,8 @@ const PopupMenuManager = new Lang.Class({ _onMenuOpenState: function(menu, open) { if (open) { + if (this.activeMenu) + this.activeMenu.close(BoxPointer.PopupAnimation.FADE); this._grabHelper.grab({ actor: menu.actor, modal: true, focus: menu.sourceActor, onUngrab: Lang.bind(this, this._closeMenu, menu) }); } else { @@ -2065,13 +2067,8 @@ const PopupMenuManager = new Lang.Class({ }, _changeMenu: function(newMenu) { - let oldMenu = this.activeMenu; - if (oldMenu) { - oldMenu.close(BoxPointer.PopupAnimation.FADE); - newMenu.open(BoxPointer.PopupAnimation.FADE); - } else { - newMenu.open(BoxPointer.PopupAnimation.FULL); - } + newMenu.open(this.activeMenu ? BoxPointer.PopupAnimation.FADE + : BoxPointer.PopupAnimation.FULL); }, _onMenuSourceEnter: function(menu) {